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Anime Legacy Simulator Passives Tier List: Best Passive for Every Fighter

What every Anime Legacy Simulator passive actually does, and which trait to roll on each fighter for DPS, bossing, leveling, and Yen farming.

Picking the right passive in Anime Legacy Simulator comes down to what each fighter does for you. Put Blazing (Blessing) on your strongest DPS fighter, Mercenary on your boss hunter, Tiny on fast-hitting attackers, Genius or Prodigy on anyone still leveling, and Leprechaun on your Yen- and Star-hatching team. This tier list breaks down what every documented passive actually does and which fighter each one fits best.

One warning before the list: character fighters have a single passive slot, and confirming a new trait permanently overwrites the old one. Weapons work differently and can hold multiple Breathing Style passives at once — your fighters only get one, so every roll counts.

How fighter passives work

Passives are traits rolled on individual fighters using trait shards. Shards come primarily from clearing Trial waves, clearing Dungeon rooms, and finding secret chest chambers — the Trials and Dungeons modes are your main farming grounds. A rolled trait multiplies stats that matter: damage, attack speed, leveling speed, and drop rates.

Passives tier list at a glance

TraitWhat it doesBest on
Blazing / Blessing (Stellar/Rainbow)+250% damage, +20% attack speed, faster movementMain DPS — top Secrets and Exclusives
Mercenary+100% damage, +25% boss damage, +50% ultimate damage, +4% dropsBoss hunters
Tiny (Legendary)More attack speed, smaller model, flat DPS boostFast-hitting DPS
Giant (Legendary)+100% damage, -20% attack speed, slower movementPlaceholder while shards are short
Tank (Legendary)+50% damage, slower movementEarly/mid-game damage
Leprechaun (Mythical/Special)+100% Yen multiplier that compounds per equipped unit, big hatch-luck boostYen farming and Star hatching
Rich 1-3 (Common-Rare)Progressive flat Yen multipliers (standard pool)Budget currency farming
Luck 1-3 (Common-Rare)Flat hatch-luck boostsHatch team before Star rolls
Genius 1-3 (Common-Rare)+10%/+18%/+25% EXPFighters still leveling
Prodigy (Rainbow)Up to +100% EXPFighters still leveling
Sorcerer 1-3 (Rare-Legendary)Ultimate damage and Ultimate charge speedUltimate-focused builds
Collector (Common/Rare)Minor drop boost (about +5% in testing)Stopgap until better drop upgrades

Combat passives, ranked

Blazing (Blessing) — the top combat passive

Blazing, shown as Blessing in some community showcases, sits alone at the peak of the combat meta. It is a Stellar/Rainbow-tier trait with a documented 0.05% roll rate, and hitting it triggers a rainbow cutscene on screen. The effect is +250% fighter damage, +20% attack speed, and faster movement speed — roughly triple the output, delivered faster.

Because it is so rare, spend it deliberately. Players rank it best-in-slot DPS for Secret and Exclusive fighters, with the common recommendation being the VIP Exclusive Fighter (it permanently mirrors your strongest fighter's base damage) or a top Secret like Gojo. Our best fighters guide helps you pick the unit worth the investment. These values are community-documented as of the October 10, 2026 snapshot, so recheck them after a balance patch.

Mercenary — the boss killer

Mercenary is the premier boss-hunting passive, ranked just below Blazing for combat. It grants +100% damage, +25% boss damage, +50% ultimate damage, and a +4% drop bonus. Against high-HP targets such as late Dungeon doors and Culling Game bosses, it produces clear times competitive with the top trait — and the extra drops quietly add up while you farm those modes.

Tiny vs. Giant — favor attack speed

Both are Legendary damage traits, and community testing puts Tiny ahead for overall DPS in high-tier content:

  • Tiny boosts attack speed, adds a flat DPS boost, and shrinks the fighter model. Faster attack cycles clear grouped Trial mobs and charge skills quicker, which is why leaderboard players favor it on fast-hitting champions.
  • Giant grants +100% damage but applies -20% attack speed and reduced movement speed (one live roll also showed x1.5 size and -40% movement speed). The damage doubling is real, but the slower strike frequency costs more overall DPS than it gives back.

Giant is acceptable as an intermediate placeholder when you lack the shards to keep rolling — just treat it as a stopgap on the way to Tiny or better.

Tank — early and mid-game damage

Tank grants +50% damage at the cost of reduced movement speed. It is positioned as a secondary damage trait for the early and mid-game, and it is also a valid combat trait to reroll onto a fighter once its leveling is complete.

Roll an EXP trait first, a combat trait later

A newly acquired fighter should not get its final trait right away. Leveling works better in two steps:

  1. While leveling, roll an EXP trait. Genius 1/2/3 grant +10%/+18%/+25% EXP gain, and Prodigy — a rainbow-tier trait documented at 750 pity from the lobby reroll NPC — grants up to +100% EXP. Each piece of food grants more progress toward the next level, cutting the food needed to reach the level 35 cap.
  2. At the cap, reroll into combat. Once the fighter reaches level 35, the EXP trait has no combat value. Reroll the slot into Mercenary, Giant, Tank, or Blessing.

The fighter leveling guide covers the feeding side in more detail.

Farming and economy traits

Leprechaun — the Yen engine

Leprechaun is the most coveted farming trait in the game. Its +100% Yen multiplier compounds across your equipped team: one Leprechaun fighter doubles your base multiplier, and each additional one doubles the new total. Player tests during live server testing documented scaling from 15x through 60x to over 480x-580x with a full team and stat reallocations, and separate player tests describe the doubling per equipped unit pushing past 400x-500x. On top of the currency, it grants a significant global hatch-luck boost, making it the top trait for guild gold farming and Star-hatching rosters. If you are planning a farming budget, the currencies guide explains what all that Yen buys.

Rich, Luck, and Collector

  • Rich 1-3 give progressive flat multipliers to Yen gained from the standard pool (10 shards per roll). They are the budget currency-farming option while you work toward Leprechauns.
  • Luck 1-3 give flat hatch-luck boosts — Luck 2, for example, shows +13%. Luck 3 rolled onto spare Mythical or Shiny units lets you build a secondary hatch team to swap in before rolling Stars, dramatically improving your Secret and Shiny odds. The Secret fighters and Shiny fighters guides cover what you are rolling for.
  • Collector gives a minor drop boost — about +5% in current testing — but is considered outclassed by dedicated drop upgrades.

Sorcerer for ultimate-focused builds

Sorcerer 1-3 boost Ultimate attack damage and Ultimate charge speed. If a fighter lives on its ultimate and you have built the team around skill rotations, Sorcerer is the trait that supports that playstyle.

Before you roll

The trait reroll machine stands in the central lobby, and a trait reroll NPC is also available at Slayer Village. Its menu shows roll chances, lets you select a target trait to stop on and roll automatically, and includes an eye icon to toggle the roll animation — a rainbow-tier hit plays a cutscene. Full odds, costs, and steps are on the how to reroll passives page.

One last habit worth keeping: before mass-deconstructing duplicate fighters into food, use the lock icon on high-tier units, Shinies, and anyone carrying a rare trait. Overwrites are permanent and deconstructed fighters are gone for good — the lock keeps a fighter holding a valuable passive from being deleted by accident.